import { Utils } from '../common/Utils'
import { BaseTexture } from './BaseTexture';
/**
* @class EmptyTexture
* The empty texture resource.
* @memberof THING
* @extends THING.BaseTexture
*/
class EmptyTexture extends BaseTexture {
constructor() {
super()
}
onCreateTextureResource() {
return Utils.createObject('EmptyTextureResource')
}
/**
* Check class type.
* @type {Boolean}
*/
get isEmptyTexture() {
return true;
}
}
export { EmptyTexture }