Source: resources/EmptyTexture.js

import { Utils } from '../common/Utils'
import { BaseTexture } from './BaseTexture';

/**
 * @class EmptyTexture
 * The empty texture resource.
 * @memberof THING
 * @extends THING.BaseTexture
 */
class EmptyTexture extends BaseTexture {

	constructor() {
		super()
	}

	onCreateTextureResource() {
		return Utils.createObject('EmptyTextureResource')
	}

	/**
	 * Check class type.
	 * @type {Boolean}
	 */
	get isEmptyTexture() {
		return true;
	}

}

export { EmptyTexture }