Constructor
new BaseStaticTexture(param)
The base static texture means we can not change any attributes of it in runtime(only use the initial attributes).
Parameters:
Name | Type | Description |
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param |
Object | The initial parameters. |
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Members
anisotropy :Number
Get the anisotropy.
Type:
- Number
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colorFormat :Number
Get the color format.
Type:
- Number
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flipY :Boolean
Get flipY.
Type:
- Boolean
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generateMipmaps :Boolean
Check generate mipmaps.
Type:
- Boolean
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isBaseStaticTexture :Boolean
Check class type.
Type:
- Boolean
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magFilterType :ImageFilterType
Get the mag filter type.
Type:
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mappingType :ImageMappingType
Get the mappingType type.
Type:
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minFilterType :ImageFilterType
Get the min filter type.
Type:
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premultiplyAlpha :Boolean
Get premultiply alpha.
Type:
- Boolean
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wrapType :ImageWrapType
Get the wrap type.
Type:
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