Constructor
new FPSTimer()
Control render's FPS(frame pre second), we can limited max FPS also.
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Members
currentFrameCount :Number
Get the current total frame count since started.
Type:
- Number
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Example
// Print current frame count since started.
console.log(fpsTimer.currentFrameCount);
deltaTime :Number
Get the delta time(seconds) from previous frame.
Type:
- Number
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Example
// Print delta time(seconds) from previous frame.
console.log(fpsTimer.deltaTime);
elapsedTime :Number
Get the elapsed time(seconds) since started.
Type:
- Number
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Example
// Print elapsed time(seconds) since started.
console.log(fpsTimer.elapsedTime);
enableFpsCounter :Boolean
Enable/Disable fps counter.
Type:
- Boolean
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Example
// Disable the FPS counter, if we disable then we can not get the FPS Counter info
fpsTimer.enableFpsCounter = false;
fixedDeltaTime :Number
Get/Set fixed delta time in seconds.
Type:
- Number
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fpsCounter :Number
Get the FPS Counter.
Type:
- Number
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Example
// Print the current FPS counter
console.log(fpsTimer.fpsCounter);
maxFPS :Number
Get/Set the max FPS number, null indicates unlimited.
Type:
- Number
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Example
// Limited the max FPS to 30 fps
fpsTimer.maxFPS = 30;
// Unlimited the FPS
fpsTimer.maxFPS = null;