Source: objects/Cylinder.js

import { Mesh } from "./Mesh";
import { MeshBuilder } from "../builders/MeshBuilder";

/**
 * @class Cylinder
 * The cylinder object.
 * @memberof THING
 * @extends THING.Mesh
 * @public
 */
class Cylinder extends Mesh {

	/**
	 * The cylinder object in scene.
	 * @param {Object} param The initial parameters.
	 */
	constructor(param = {}) {
		param['data'] = MeshBuilder.createCylinder(param);
		super(param);
	}

}

export {
	Cylinder
}