import { Mesh } from "./Mesh";
import { MeshBuilder } from "../builders/MeshBuilder";
/**
* @class Cylinder
* The cylinder object.
* @memberof THING
* @extends THING.Mesh
* @public
*/
class Cylinder extends Mesh {
/**
* The cylinder object in scene.
* @param {Object} param The initial parameters.
*/
constructor(param = {}) {
param['data'] = MeshBuilder.createCylinder(param);
super(param);
}
}
export {
Cylinder
}